This crash is directly from the macOS rendering engine without any calls from BeagleIM custom code. Moreover, it crashes on memory allocation which is even weirder.
wojciech.kapcia@tigase.net commented 3 years ago
All hail Apple... "wontfix" & close?
Andrzej Wójcik (Tigase) commented 3 years ago
I'm not able to replicate this issue on macOS 11.5.2
cmd
+,
to open settings, go to settingsspace